StrangleHold: Review
Movies John Wu (John Woo) Loves and appreciates every admirer of solid militants. The director from Hong Kong found folk glory due to his unique ability to combine the unrealizable. On the examples of his ribbons, the film master masterfully demonstrated how to create masterpiece paintings, without interpreting tens of millions of dollars from producing companies. The recipe for a budget cocktail was surprisingly simple: highly artistic munitions and shootings, mountains of corpses, liters of blood spread on the screen and take up the plot, coupled with colorful actors. It was with full -length WU who began its ascent notorious Hollywood character now Chow Yun-Fat, and shot in the late eighties "Cool cooked" (Hard-boiled) Fastened for a long time in the Gold Foundation of Kinoekshenov.
And then after twenty years Midway Games I decided to refresh the memory of already adults of men now, and at the same time introduce to the beautiful young share of mankind, resurrecting inspector Tekille in a cross-platform format. The law enforcement officer unable to compromise with a confident gait walked along the expanses of the new generation consoles and RS.
No matter how evil languages try, doubts about the graphic weakness of the NEXT-Gen Platforms are expanding with the release of the next fresh blockbuster. Was no exception and StrangleHold. Unreal Engine 3 and a fabulous budget with a size of 25 million American presidents did their job – the creation of Chicago developers looks one hundred percent. Shaders, dynamic lighting, high resolution textures – a list of visual lotions can be continued for a long time. However, the lion’s share of attractiveness is added to the game not fashionable effects, but an old-good Slow-mo. Exclusively in the mode of slowing the watch, the monstrous engine EPIC demonstrates itself in all its glory. Another thing is that 80% of the playing time just passes in contemplation of the slows of bullets slowly and with the Estonian zeal of moving adversaries. No less than gratitude deserve sound operators. In the sound StrangleHold Give the head of the lion’s share of the crafts “Factory Grez”. In general, for the sake of such projects it is not a pity to fork out on a modern audio card and expensive acoustics.
Behind the veil of beautiful explosions, the most firmly shot down virtual shooting range, popularly called the “action from a third person”, is hidden. Or clone Max Payne. It is pointless to deny the similarities of the game with the Finnish interpretation of the adventure of the police. Here you have a single hero and a non-stop finger on live targets and the ubiquitous Bullet-Time. However, in Midway there was enough mind to copy the best in Remedy. Studying on other people’s mistakes is much more pleasant than on your own. This time everything was without psychedelic dreams and muddy flashbacks of the protagonist.
When something is constantly rattling in the frame with https://mindepositcasino.co.uk/sizzling-hot-slot/ an incredible frequency, it shields and, excuse me, the thought about the appropriateness of the plot fades into the background. And here, by the way, there is. The mess begins with the loss of a policeman. Law enforcement agencies abandon all their forces in search of their employee, but everything is in vain: the cop has sunk into the water. A mysterious virtue comes to the aid of the desperate lawyers of the law, which promised to exchange a hostage for an officer. Of course, among the first volunteers is tequila. Further development occurs in the spirit of Wu – extremely quickly.
The head of the revenge of the Glavherero will visit seven different locations, leaving behind the mountains of corpses. All levels are created with love and boast of close attention to the smallest details. The developers did not twice step on the same rake, sending instructions for the creation of the entourage to the Methodology “Copy-Paste”, so each chapter crashes for a long time in memory of his uniqueness.
It will take no more than 8-10 hours to overcome the single. Impassable places in StrangleHold Simply not. For a carefree walk, it is worth saying thanks to artificial intelligence. Leading AI bandits, mainly of Russian nationality, do not know the laws of the battle and dream like flies. Fortunately, enemies die highly artistic. The ability of computer blanks to move to the world of another even graduates of theatrical institutes.
But this is the whole salt of the game. The main thing is how to put the blood to the opponent as spectacular, in any out of several dozen ways. The advanced physical engine provided the opportunity to use a huge number of interactive objects scattered in terms of murder as a murder – as a result, every battle acquires a slight raid of uniqueness.
The movie roots were brought to StrangleHold A set of special accumulations. The first restores health, the second allows you to fall into enemies with sniper accuracy, the third is an imitation of a pathos divorce of the hero’s hands with pistols, and the fourth activates the peculiar “God’s regime”. Pumping abilities is carried out by setting points issued for the destruction of opponents. The number of points presented directly depends on the degree of sophistication of the murder.
The arms arsenal does not shine with diversity: a couple of pistols, a grenade launcher, an assault rifle, an “ultrasound”, a shotgun, a machine gun and a strong fist – that’s the whole gentleman’s set of tequila.
The only thing you can scold the game – bugs. Although the number of programmatic errors fluctuates at the line “still tolerant”. Despite the cross-platform orientation of the project, developers with all responsibility approached the creation of a RS-version. The epithets “wayward camera” and “layout of the keyboard for mutants” are not applicable here.
If Remedy took up the third part of Max Payne, the exit could well StrangleHold – Bright, dynamic, beautiful, spectacular action. Bravo, Midway!
Pros: a video of the NEXT-GEN level;A huge number of ways to reprisals against opponents;Dynamic gameplay.
Cons: the presence of offensive bugs.